GW22 Chip Strategy: Why the Best Move Might Be No Move
FPL Admin
FPL Elite Analyst
Introduction
Gameweek 22 chip decisions are usually driven by fixture volume (Double Gameweeks) or fixture extremes (a cluster of very easy or very hard matchups). Based on the schedule data provided, there are no Double Gameweek teams to target — and that single fact should heavily shape your approach.
In this guide, we’ll break down what that means for the Wildcard, Triple Captain, and Free Hit — and when (if ever) it makes sense to press the button in GW22.
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Chip-by-Chip Recommendations for GW22
✅ Wildcard (WC)
Recommendation: Generally HOLD for GW22
With no Double Gameweek to build into, a GW22 Wildcard is mostly a “fix my team” chip rather than a “gain a big edge” chip.
Wildcard in GW22 only if:
Why holding is usually better:
Bottom line: Don’t Wildcard just because you can. Wildcard because your team is failing — or because it sets up a stronger future plan.
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✅ Triple Captain (TC)
Recommendation: HOLD
Triple Captain is at its best when you can exploit extra fixtures (Double Gameweeks). With no doubles, your captain only has one match to deliver.
TC in GW22 only if:
Why holding is usually better:
Bottom line: Save TC unless you’re extremely confident your captain has a ceiling game in a favorable fixture.
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✅ Free Hit (FH)
Recommendation: HOLD (unless your XI is in trouble)
Free Hit is typically strongest when:
With no double teams listed, GW22 doesn’t naturally reward a Free Hit.
Free Hit in GW22 only if:
Bottom line: If you can already field a solid XI, Free Hit is likely wasted in a standard-looking slate.
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Practical GW22 Game Plan (No Chip)
If you’re not using a chip, the schedule suggests a simple, sensible approach:
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Conclusion
GW22 doesn’t offer the classic triggers for chip deployment. With no Double Gameweek teams, the upside for Triple Captain and Free Hit is naturally capped, and Wildcard becomes more of a repair tool than an advantage play.
Best data-driven takeaway: in a normal-looking slate with no doubles, the strongest strategy is often the simplest one — roll a transfer if you can, make targeted upgrades if you must, and keep your chips for when the schedule gives you real leverage.